Business Games

Pirate Islands

This game turns the participating teams into the pirate staffs to plunder multiple tropical islands in the Far Away Sea. Your goal is to get the most profits to become the top-performing pirate team. Just remember, only gold counts!
3 hours
New
8-24
people
  • Each command the staffs receive represents a certain attitude toward risky decisions. Thus, an order to "Run" corresponds to a cautious market position. A staff might also receive a "Fight with Caution" or a "Kill Them All" command, which would mean a highly risky, make-or-break type of decision. All in all, the exact orders you give to your ships will greatly affect the team's ultimate score.
  • To win the game, the players have to raid six neighboring islands and collect as much virtual gold as possible. As teams' interests are likely to intersect, they will sometimes have to form partnerships with other fleets. The main focus, of course, lies in developing a strategy with all the risks and dangers in mind.
  • Whenever money from the islands is not taken by the pirates, it goes to the King, the real owner of the entire archipelago. It is also up to the King to reduce the market capacity available to the pirates or to make it harder for them to get the money.

Develops following competencies
by The Lominger competency model


  • Interpersonal communication


  • Handling uncertainties

  • Organizational skills

  • Problem-solving

  • Commitment to results

  • Conflict management
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